- Am2r Mac
- Am2r Controls
- Am2r Map
Another Metroid 2 Remake: Return of SamusDevelopers |
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Engines |
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Release dates |
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Windows | August 6, 2016 |
macOS (OS X) | 2016[citation needed] |
Linux | 2016[citation needed] |
Taxonomy |
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Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Metroidvania, Platform, Shooter |
Art styles | Pixel art |
Themes | Sci-fi |
Series | Metroid |
Metroid |
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Metroid: Confrontation | 2012 |
Another Metroid 2 Remake: Return of Samus | 2016 |
Jul 16, 2021 ↑ Project AM2R - Another Metroid 2 Remake: No Future for AM2R - last accessed on September 2, 2016 ↑ Verified by User:AmethystViper on 2021-04-20 Instructions based on using the newly rewritten version of this launcher. Question unrelated to AM2R about a different fan remake. Does anyone know what's up with that community that's been helping to create a Super Metroid fan remake? I think the last blog update was at the beginning of covid. I can't remember the name of it. The art style is based around zero mission/AM2R.
- 2Essential improvements
- 3Game data
- 6Audio
- 7Other information
|
Key points
- Another Metroid 2 Remake: Return of Samus is a free fan-made remake of Metroid II: Return of Samus for the Game Boy.
- Features various control style options based on Metroid II: Return of Samus, Super Metroid, and Metroid: Zero Mission.
- No longer available for download due to Nintendo's DMCA takedown, preventing any future updates, bugfixes, and other platform releases.[1] An unofficial patch, however, is available.
- Both Mac OS X and Linux versions are unofficially released.
General information
- AM2R, short for Another Metroid 2 Remake, is an action-adventure game developed by Milton Guasti under the pseudonym DoctorM64, and released in August 2016 for Microsoft Windows. It is an unofficial enhanced remake of Nintendo 's Game Boy game Metroid II: Return of Samus (1991), borrowing the art style and overall feeling of the Game Boy.
- Another Metroid 2 Remake is an unofficial fangame remake of the 1991 game Metroid II: Return of Samus for the Game Boy. This game improves the gameplay of the original game and adds various new features.
- This video goes over how to install the new AM2R Launcher as far as Windows is concerned.For the Reddit AM2R page: https://www.reddit.com/r/AM2R/comments/iaj.
- Official forums
- Wikitroid - A Wikia for the Metroid franchise.
Availability[edit]
Source | DRM | Notes | Keys | OS |
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Official website (unavailable) |
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- The soundtrack is available for free at higher quality than in-game here.
Essential improvements[edit]
AM2R Launcher[edit]
- Requires a zipped archive of the official v1.1 of the game (
AM2R_11.zip
) originally distributed by DoctorM64 prior to the DMCA takedown. - An unofficial, open-source front-end tool that can launch and update the game with the Unofficial AM2R Patch, which features the following improvements:
- New game modes, extra unlockables, and some of the planned but canceled features.
- Widescreen support, although the original aspect-ratio is still available.
- Implements the remastered, high-quality soundtrack originally planned for a v1.2 update.
- Option for PlayStation and Nintendo SNES/Switch controller prompts; only applies to XInput-based controllers.
- Various bugfixes and tweaks.
- Eases creation of an *.apk file to install the game onto supported Android devices.
How to use AM2R Launcher[2] |
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- Download the launcher here.
- Extract the contents of this zip file to its own folder somewhere it can be easily accessed on your computer.
- Copy your
AM2R_11.zip file to where you installed the AM2R Launcher. If the launcher does not detect the AM2R_11.zip file, it will ask where the file can be found on your computer. - Run the launcher, click the Download button to download the necessary patch files, select Community Updates (Latest) from the drop-down menu, and then click the Install button to install the game and apply the patches.
- Click the Play button to launch the game from the AM2R Launcher.
|
Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | %LOCALAPPDATA%AM2Rconfig.ini[Note 1] <path-to-game>modifiers.ini |
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macOS (OS X) |
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Linux | $XDG_CONFIG_HOME/AM2R/config.ini |
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modifiers.ini
contains settings that alter gameplay and difficulty.
Save game data location[edit]
System | Location |
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Windows | %LOCALAPPDATA%AM2Rsave# |
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macOS (OS X) |
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Linux | $XDG_CONFIG_HOME/AM2R |
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- Save files from previous versions may not be compatible with the latest updates from AM2R Launcher.
Video[edit]
Video settings.
Graphics feature | State | Notes |
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Widescreen resolution | Upscales from 320x240 between 1x-4x or stretched to aspect-ratio in fullscreen using Nearest-neighbor scaling. Unofficial v1.5.2 patch from AM2R Launcher adds a Widescreen option that displays the game at a base resolution of 426x240. |
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Multi-monitor |
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Ultra-widescreen |
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4K Ultra HD |
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Field of view (FOV) |
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Windowed | Can be toggled with Alt+↵ Enter or from the Options menu under Display Options. |
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Borderless fullscreen windowed | See the glossary page for potential workarounds. |
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Anisotropic filtering (AF) |
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Anti-aliasing (AA) |
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Vertical sync (Vsync) |
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60 FPS |
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120+ FPS | Frame rate is capped at 60 FPS. |
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High dynamic range display (HDR) |
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Input[edit]
Advanced control settings.
Keyboard and mouse | State | Notes |
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Remapping |
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Mouse acceleration | Mouse not used at all. |
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Mouse sensitivity |
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Mouse input in menus |
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Mouse Y-axis inversion |
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Controller |
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Controller support | XInput and DirectInput supported. |
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Full controller support |
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Controller remapping | For XInput controllers, movement is bound to both left analog stick and D-pad. For DirectInput controllers, movement can be assigned to either left analog stick or D-pad. |
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Controller sensitivity | Deadzone and analog movement option available. |
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Controller Y-axis inversion | 2D game. |
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XInput-compatible controllers |
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Xbox button prompts |
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Impulse Trigger vibration |
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DualShock 4 controllers | See the glossary page for potential workarounds. |
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Generic/other controllers |
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Button prompts | Numbered button prompts when using a DirectInput controller. For Nintendo button prompts, use AM2R Launcher, then go to Options → Display, then under Notifications set Controller Tips to Nintendo Pro or SNES Colored . |
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Additional information |
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Controller hotplugging |
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Haptic feedback | Only for XInput controllers. |
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Simultaneous controller+KB/M | Game switch dynamically switches between keyboard and controller prompts. |
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XInput controller remapping.
DirectInput controller remapping.
Audio[edit]
Audio settings.
Audio feature | State | Notes |
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Separate volume controls | Music, Sound Effects |
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Surround sound |
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Subtitles | No speech outside of ending. |
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Closed captions |
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Mute on focus lost |
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Localizations
Language | UI | Audio | Sub | Notes |
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English |
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Other information[edit]
API[edit]
Technical specs | Supported | Notes |
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Direct3D | 9 |
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Executable | 32-bit | 64-bit | Notes |
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Windows |
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macOS (OS X) |
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Linux |
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System requirements[edit]
Windows |
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Minimum |
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Operating system (OS) | XP |
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Processor (CPU) |
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System memory (RAM) |
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Hard disk drive (HDD) | 90 MB |
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Video card (GPU) | DirectX 9.0c compatible |
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macOS (OS X) |
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Minimum |
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Operating system (OS) |
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Processor (CPU) |
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System memory (RAM) |
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Hard disk drive (HDD) |
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Linux |
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Minimum |
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Operating system (OS) |
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Processor (CPU) |
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System memory (RAM) |
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Hard disk drive (HDD) | 90 MB |
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Other | Following dependencies are required for Ubuntu/Debian distributions: libgcc1:i386 libgl1-mesa-glx:i386 libglu1-mesa:i386 libopenal1:i386 libssl1.0.0:i386libstdc++6:i386 libx11-6:i386 libxext6:i386 libxrandr2:i386 libxxf86vm1:i386 zlib1g:i386 . |
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Notes
- ↑When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
- ↑Project AM2R - Another Metroid 2 Remake: No Future for AM2R - last accessed on September 2, 2016
- ↑Verified by User:AmethystViper on 2021-04-20
- Instructions based on using the newly rewritten version of this launcher.
Am2r Mac
The Metroid series is celebrating its 35th anniversary this year, with many fans joining in the festivities. Some are looking to catch up on the Metroid series however they can, as Metroid Dread drops this October. One of the games that frequently gets brought up by fans is AM2R, or Another Metroid 2 Remake for short. Like other Nintendo fan-games, however, it was quickly hit with a cease and desist from Nintendo. Despite this, the creator of AM2R recently released a short game in celebration of the series.
DoctorM64, or Milton Guasti, is the creative mind behind the brilliantly designed AM2R. This was a full-on remake of Metroid 2 before Metroid: Samus Returns, with gameplay that closely resembled Metroid: Zero Mission and Super Metroid. The gameearned him a lot of praise, with the fresh coat of paint earning the developer plenty of praise. Sadly, Nintendo has officially shut down development of AM2R, though fans have continued distributing the game and giving its own patches. While not much news has come from Guasti since its shutdown, he released a new game that not only celebrates Metroid, but also takes place within the world of AM2R.
RELATED: Nintendo Drops A New Dread-Inducing Metroid Dread Teaser Trailer
The game that he unveiled was Skippy the Robot, which went up the day of Metroid's 35th anniversary. In AM2R, the Super Missiles are locked behind a platforming puzzle, in which the player controls a remote controlled robot to clear a path for Samus to get access to it. In this spinoff game, the player controls the robot itself, using similar platforming based gameplay. Skippy the Robot comes with ten unique levels and thirty collectibles. It is available through itch.io and can be played on a browser or through a download.
Guasti further explains this celebratory game in a post he made on blogspot. He reminisced about how AM2R's influence had been widespread in the years after it was released, taking pride in the fact that fans had enjoyed his interpretation of the original game. Skippy itself is a personal project that was made in a couple of weeks for the anniversary, with Guasti saying it is the framework of a bigger project he hopes that he can reveal in the near future.
Happy Metroid 35th!!!
Also, to celebrate AM2R's 5th anniversary, here's a game with everybody's favorite robot:https://t.co/ZA28Xv4Hch
— Project AM2R (@AM2Rgame) August 6, 2021
The blog post then says that if fans really enjoy Skippy the Robot, more levels will be added later on. Guasti finishes his post by detailing his experience as a full-time game developer. One highlight of his career has been working at Moon Studios, as he was brought on board for the level design of Ori and the Will of the Wisps. As such, the dedicated Metroidfan says to keep an eye out for an unannounced project from Moon Studios as well.
Am2r Controls
MORE: Metroid Dread: What is the X Parasite?
Source: Project AM2R
Am2r Map
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